Brokenblades ...the never ending adventure through a random world.

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     More soon..

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      Kiss your girly PW
    
         ..goodbye

      Community
     members: 58
    *current zones         count: 396
    *original scripts         count: 1624
    *Assault event
    (pending
)
    *inquisition
    (pending)
    *4th episode
     (done)
    *5th episode
    (0%)

    *Stronghold           management
     system
     (60%)
    *Advanced Sailing
    engine(90%)
    *Zones suggestion

 

This website was translated from its original language to make the mod available to a wider audience. There are some typos and grammar errors. But roundly if it's good enough for ms office words then it's good enough to be here. Continue if you can live with that.


Rangers are key elements to successful fellowship in Brokenblades.

elcome to the Brokenblades universe

There was time when it seemed that the realm of Brokenblades itself was dying. Torn apart by a terrible civil war between the Royaume and the Empire the land had fallen into anarchy and chaos. Come now to those dark and terrible days when the struggle for the throne of Brokenblades divides brother from brother.

Fires burn in the tomb-cold night, as bounty hunters and ruthless mercenaries search for their enemies amidst the ruins of Brokenblades. What is left of a once proud kingdom is now blackened ruins, devastated by pillage and madness.

So now it is the time of chaos, of war, of slaughter and darkest deeds, when the courage of men has been sullied by the dark daemons of greed and lust for earthly power. Come to me Descend into the eternal darkness.

Brokenblades is an online Campaign world built in an altered grim Dungeons and Dragons environment and greatly inspired on the brutal warhammer universe.. Using Never Winter Nights game as engine, Brokenblades simulate a long journey thru a far land to destroy a cursed artifact.

Brokenblades offer the true adventure meaning with an unpredictable sequence of events determined randomly by the module engine thru a gothic environement. Adventurers soonly face new realities of traveling behind the enemy lines. The fact that supplies don't last forever. That a safe spot to rest is more than welcome, that the road is long and the world is vast.

 
 

     - The gold you
     have been given
     by the auto
     divider should no
     be shared as if
     it was part of
     your profit, if
     you are currently
     trading when you
     receive a share.
     (You follow me?)

     - did a small text
     color change to
     the auto profit
     divider message


     - Loot not
     respawning in
     some places fixed.

     - The isolated
     farm house is no
     more a sure shot.
     It will be now
     harder to
     negotiate the
     access to the
     house.

     - The left
     entrance to the
     raided sector got
     fixed so it’s easier
     to get there.

     - Doors should
     auto close now in
     tsourdah'brah.

     - Etheral filcher
     script should be
     fixed now (that
     annoying yellow
     "too many
     instructions"
     message that
     pops once a
     while)

     - Ferry boat got
     fixed so the
     tokens display
     normally. Should
     move all the
     party at once on
     the other side of
     the river now...

     - Crystal ball now
     gives faith favour
     points if you look
     for your future in
     it. Fate favour
     points are credits
     when you die.
     Mainly if you die
     and you have a
     faith favour point,
     you will lose it
     and this death
     won’t cost you
     any xp... quite
     interesting at
     higher levels.

     - All Beastmen
     corpses should be
     lootable as soon
     as they die. A lil
     glitch that slipped
     thru my revisions
     with time.

     - "A PIECE OF
     BROKENBLADES
     WAS FOUND" hehe
     fixed that...
     thanks kab

     - Duellist should
     not aggro us after
     we leave him. It’s
     a good sportsman
     he does not
     maintain anger
     even if we defeat
     him anymore.

     - Fern scrolls
     disappear when
     used now, be
     careful to when
     you use them.

     -Ring raider,
     seekers, stealers
     should not spawn
     a gazillion of rings
     anymore. Need
     more testing.

       recent guild news

 
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Jira's Sketch Book
(Brokenblades Screenshots)

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