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Features:

Here we list all the things you can do in Brokenblades. It
is also a nice opportunity for the Persistent World owners
to shamelessly copy on us to add colors to their 1000 zones
"full of content" *cough*.
- 2 NPC factions are battling over Brokenblades. PCs are
travelers in these lands will they keep neutrality?
- Magic users are rare in Brokenblades. So magic is powerful.
Casters are able to summon greater forces to help their fellowship
when using old and mystical sites.
- 477 New monsters types: Variations of goblenoids, Rust
monster, Gelatinous sphere and cube, hags, Syphius servant,
Syphius Messengers, chaos warrior, Skavens, Cockatrice, Frozen
Corpse, Floating Cadaver, Flagelant, Wyverns, Zealot, Cuthroats,
etheral filcher, ethral marauder, flying wyverns, hydra, Tarrasque,
Dragonne, Howler, Treants, Lemure, Etheral marauder, syphius
himself and his avatars, Boa constrictor, Land Whales, Giant
ants, Chupacabras, Owlbear, flying books, Floating heads and
flying weapons full bestiary will be available eventualy.
- New gear. new weapon models, Mithril items produced by
the elves, Sturdy dwarves craftsmanship, Armors that doesn't
look like Jazz ballet outfits. New potions (including the
growing popular Gnomish energy drink), maps and books that
are doing something.
- Stock exchange system based on town's demands and supplies.
- Priest can do ceremonies to honor their gods and earn xp
related to attendance..
- Libraries for personal researches or to dig more knowledge
on the edge of the worlds.
- Alternative travel system (boat and convoys) to save time
and get nearer of the edge of the world.
- Random dungeons with encounters and loot based on level
explored.
- Rank system, become a noble in the one or even two factions
and earn the benefits of monarchy.
- Toll system, each armies are setting taxes over bridges
and pass, will you simply pay or become outlaws?
- Food and drink system, hunt for meat, cook it, refill canteens
in rivers survive as much as you can.
- Npcs that actually care/defend about their stashes.
- Siege system. Defend or attack.
- Choices of actions no linear mod, Be evil , be good be
neutral, chose to help, to go there or there, be an outlaw
be hero you face your owns consequences.
- Advanced Boat travel (random as well as anything in this
mod:) look for greater winds, current plan your travel on
the map and change the heading.
- Powerful artifact to carry to its end. Will you be tempted
and use it? Will you lose it to the ring seekers? Will you
succeed if so what will be your reward? Power, money or knowledge?
- Collect ingredients through your travels and let the druids
make potions.
- Be trained by powerful NPCs and learn special abilities
such as Dwarven Tunnel fighting or War dancers fearsome ways
of fighting.
- Each class has its own utility, Fighters are the front
liners and obviously indispensable, Rogues are the masters
of evasion mostly needed when the group is in captivity, mages
are powerful and rare individuals in Brokenblades with unique
powers. Rangers use their skills to bring back lost fellowships
on track. Clerics add the good will of their gods over the
party; make prayers in specific moments to bring faith over
the quest. Paladins have the opportunity to give hope and
faith to the helpless peasants by becoming local heroes. Working
on a Bard legend system where more the tale of your fellowship
is spread more the fellowship is advantaged. Druids use the
force of nature to teleport their fellowships or aid them.
They can also gather plants and component to make potions.
- Replayability, randomness in spawns, loot, encounters,
prices, merchant stocks and events no two games is the same.
Billions of possibilities.
- 4 to 6 players max, no power player kids, no grievers,
team play and fun in a cooperative environement.
- Ancient Treasure maps. Will you make the detour or keep
focussing on quest?
- Fishing, a mean to feed the fellows and sometime to bring
up some forgotten items..
- Complete stats system recording all your moves into the
game world. Kills, distance traveled, gold, success rate,
how far you been into dungeons how many time you been jailed,
deaths and a ranking list..
- A community in itself with the official Brokenblades guild.
- Safe cracking scripts. Use different tools and react to
the lock behavior in a technical combat to reduce the mechanism
integrity. Select your moves carefully.
- Mercenary system. Cash a regular wage with an army or an
other. Use the logistic system to demand help, gear or reinforcements.
- Use the necronomicon to reach your darkest goals! But be
aware, failing to control such energies can lead to catastrophic
resuslts. Collect the pages of this dreaded book over your
adventures and add to your chances to be able to summon insane
powers as in become a lich.
- Travel thru sea, air (with the gnomish fellows catapultor
or magic carpets), land (desert, forest , snow, plains, Random
dungeons)
- Answer riddles (real medieval riddles) from a venerable
forest master to learn how to get to the edge of the world.
- Critical wound system with 26 different types of thrauma,
blood in the eyes, open wounds, broken fingers, ribs, legs
hours of pain for all the familly.
- Huge beasts can swallow your character giving you the opportunity
to be digested...yay :)
- Dynamic Dieties System (home brewed). More followers a
god has more powerful and more spread his cult is. clerics
can convert unbelivers (players or npc) to his cult.Cleric
or not, be a good follower of your cult and accumulate chances
of divine intervention in your favor by visiting your god's
shrine.
- Buy enterprises. Mercenary bands to fishing galleons. Invest
and follow your company's productivity.
- Buy sell actions. 5 major economical institutions. Keep
an eye on market's behavior. Prices' fluctation varies according
to the world's economy.
- Random merchants, never take a ressource for granted anymore.
- A rare magic pool is to be found where you can enchant
items simply by touching it. good or bad the result is never
the same. (insane amount of possibilities)
- Twisted story line filled of betrayal where you character
is not a figurant.
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